Adventurer’s Mile

Season I · A training saga

Train like a party.
Finish like a hero.

A months-long fitness challenge where every workout earns XP, monthly quests offer milestones, and the season ends in a real-world competition with your friends.

How it works

The mechanics

I.

Earn XP, daily

Log workouts. Each one's worth XP based on activity, duration, and intensity. A daily cap keeps everyone honest; consistency and variety bonuses reward range.

II.

Claim quests, monthly

First-come, first-served milestone challenges. A century ride. A two-hour run. A 30-day streak. Each one pays out in XP and bragging rights.

III.

Spend XP, strategically

The Ability Shop trades XP for advantages in the final competition. Boost an event. Re-roll a result. Steal points. Save up — or spend bold.

The season close

Your party sets the rules

Standings
The XP balance decides it
Or weighted
XP, quests and contests won, blended your way
Honors
Far Traveller, Summit Seeker, Unbroken Flame…

The season builder sets the daily window, which battles and shops are open, and how the close is reckoned. Recommended settings by default; your call after that.